The new version of Adobe’s workflow software changes the way it handles images from the start
We first encountered Lightroom 4 back at CES 2012 when the beta software debuted for public consumption. Now, the official version is out and its starting retail price is 49. That’s half what Lightroom 3 cost when it first hit.
Probably the biggest change to happen in the new version is the new Process Version. It represents a change in the most fundamental way in which Lightroom handles images. Fill light, Recovery, and Brightness have all gone away. Instead, Adobe has opted to include four main sliders, Highlights, Shadows, Whites, and Blacks. You can still achieve the same basic effects, but you now have more control of which part of the image you affect with your adjustments. It takes a little getting used to, but it’s worth it.
The new process version has also brought some changes to the pre-set effects that are included in the software. Some of them have changed pretty substantially. The High-Contrast Black and White pre-set, for example, has been seriously toned down. It retains more information in the image, but it also makes the effect slightly less dramatic. Whether you like it or not, frequent pre-set users should definitely check out the demo or beta before making the jump. In the example below, the top image comes from Lightroom 3 and the bottom is from Lightroom 4.
On a more granular level, a few of the tools have earned some upgrades, including the Adjustment Brush, which can now be used to selectively apply thing like noise reduction and even white balance, something I have personally found pretty handy.
One of the most anticipated features by pros is the ability to Soft Proof an image. The basic idea is to show you what the image will look like when it’s printed by negating the fact that your monitor has a bigger tonal range than the printer — it takes out all the colors that the printer won’t be able to reproduce. Then you can create copy proof to make adjustments without overwriting your original edits.
Another big draw for the Beta was the ability to apply basic adjustments to video, something totally absent from previous versions. You can adjust the contrast, as well as the white balance and saturation on supported video clips, which is nice if you don’t want to open a full-fledged video editing suite. Also, you can apply the Lightroom pre-sets to your video, though they take a bit of time to render.
I’ve gotten a chance to go through the process with the book module and the number of options offered through Blurb’s printing service is impressive. Sometimes it takes a bit of tweaking before you can get exactly what you want, but that’s simply a function of having tons of options. You can now go up to 240 pages in your book and the Blurb service is quick and efficient. The final products are still a bit pricey, but you get a nice finished item out of it.
The map functionality is also new to Lightroom 4 and does a fine job keeping track of location information from photos with geotagging information. Since I shoot mostly with cameras that don’t have GPS (I don’t use Lightroom for my iPhone photos), I don’t have a lot of images to plug into it. As GPS becomes more common, though, that will likely become more useful.
We’ll have a full review coming up, but you can check out the demo or just buy the full version now from Adobe for 49. If you have LR3 and you want to upgrade, it will set you back 9.
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